Becky Ann Hughes Vice President and GM of Glu Mobile
EMAIL BECKY ANN
Becky Ann is Vice President and GM at Glu Mobile, a leader in F2P mobile gaming. She leads the GluPlay Studio, originator of the successful DASH series of mobile games including Diner DASH, Cooking DASH, and Gordon Ramsay DASH. Since joining GluPlay, Becky Ann has spearheaded tremendous growth of the studio and integration following its acquisition in 2014.
Becky Ann Hughes
Vice President and GM, Glu Mobile
GREE International Entertainment
Shanti Bergel SVP of Business & Corporate Development of GREE International Entertainment
Mr. Shanti Bergel is Senior VP of Business & Corporate Development at GREE where he leads investments, acquisitions and strategic partnerships. With 20+ years of industry experience, he is recognized as an expert on freemium monetization and digital distribution. Prior to GREE, Mr. Bergel oversaw publishing, international and corporate development at Playfish.
SVP of Business & Corporate Development, GREE International Entertainment
Cameron Brown CCO of Against Gravity
Cameron Brown is co-founder and CCO of Against Gravity, makers of the popular social VR app Rec Room. Cam has worked in video games for over twenty years, and was also a creative director on the Microsoft HoloLens program. He believes the future of computing is social, physical, and very exciting!
CCO, Against Gravity
Michael Chang SVP Corporate Development of NCSoft West
Michael Chang is SVP Corporate Development for NCSoft West, heading up investment and acquisition for the company. Michael currently represents NCSOFT on the board of This Game Studio in Vancouver. He previously led Electronic Arts' acquisition/investment activity in F2P mobile and PC gaming, including the acquisitions of Bight Games, KlickNation, and ESN.
SVP Corporate Development, NCSoft West
Laralyn McWilliams Chief Creative Officer of Skydance Interactive
As Chief Creative Officer of Skydance Interactive, Laralyn McWilliams helps to set and execute Skydance Interactive’s overall creative vision across its slate of games and virtual reality content. She’s an award-winning game designer with over twenty years of experience across a diverse range of audiences, platforms and genres.
Chief Creative Officer, Skydance Interactive
Mike Wilson Founding Partner of Devolver Digital
Mike Wilson is 22-year veteran of the games industry with executive positions at id Software, Ion Storm, Gathering of Developers and more. Now a founding partner of Devolver Digital and Gambitious, he and his partners pride themselves on helping indies find their way to global audiences, while allowing creative control and IP ownership to reside with creators.
Founding Partner, Devolver Digital
Chris Akhavan Chief Revenue Officer of Glu Mobile
Chris Akhavan oversees Glu’s worldwide business operations including user acquisition, marketing, advertising monetization, strategic partnerships, and international expansion. Prior to joining Glu, he served as Senior Vice President of Global Partnerships for Tapjoy.
Chief Revenue Officer, Glu Mobile
The Venture Reality Fund
Marco DeMiroz Co-Founder & General Partner of The Venture Reality Fund
Mr. DeMiroz is co-founder and general partner of the Venture Reality Fund. He has experience in executive roles with leading tech companies and global investments. He was a managing director of Evolution Media Partners and led its investment in Jaunt VR where he now is a board observer. He is a board member at Swrve and advises companies in the VR/AR sector.
Co-Founder & General Partner, The Venture Reality Fund
London Venture Partners
Paul Heydon General Partner of London Venture Partners
15+ years in games as an advisor and investor. Advised companies incl. Ubisoft, Atari, PlayJam, Criterion Software Group, Lionhead, IO Interactive & Unity Technologies. MD, Avista Partners. Previously Head of Interactive Entertainment at Commerzbank Securities & ING Barings. HBA & MBA from Richard Ivey School of Business at University of Western Ontario.
General Partner, London Venture Partners
Steve Meretzky VP of Games of King
Steve is VP of Games for King, the mobile games giant known for mega-hits like “Candy Crush Saga”. Prior to that, he held VP positions at GSN, Disney Interactive, and Playdom, co-founded Boffo Games, and held senior creative posts at Blue Fang, Floodgate, and WorldWinner. Steve has consulted with teams such as Activision, Blizzard, EA, Harmonix and Hasbro.
VP of Games, King
Michael Metzger SVP of Houlihan Lokey
Michael is a senior vice president at Houlihan Lokey and provides M&A/financing services to media and tech companies. Previously, he was a principal at MESA Global, co-founder/principal at Covert & Co. and a vice president at New Century Capital Partners. He advised Yahoo’s Mobile Marketing and Advertising group and held positions at AT&T, IBM and Mindspeed.
SVP, Houlihan Lokey
Joe Sigrist Senior Vice President & General Manager of DoubleDown Interactive
Joe Sigrist is Senior Vice President and General Manager of DoubleDown Interactive. He is responsible for managing all aspects of the Company’s leading B2C social casino business including operations, engineering, game development, and marketing. Sigrist holds an MBA and BS from Santa Clara University.
Senior Vice President & General Manager, DoubleDown Interactive
Sam Du Rose Head of Data Science SF of Product Madness
Sam started at a power company working with 2 data points per customer per month, then a FMCG loyalty scheme boasting dozens of records for each shopper weekly. Somehow it became "data science" and now he's in gaming where 1000s of things are logged per player per hour; it’s all a bit overwhelming.
Sam Du Rose
Head of Data Science SF, Product Madness
Justin Berenbaum Head of Publishing & Business Development of Team 17
Justin Berenbaum is Head of Publishing & Business Development for Asia and the Americas for Team 17 Digital Ltd. With 20+ years of experience, Berenbaum joins Team17 following 4+ years as VP of Business Development & Strategic Relations at 505. He is a member of the Global Game Jam Board of Directors and served a 3-year term on the IGDA Board of Directors.
Head of Publishing & Business Development, Team 17
Noah Falstein Independent Game Designer of Games Industry
Noah was one of the first ten employees at LucasArts Entertainment, The 3DO Company, and Dreamworks Interactive, before running his freelance design firm, The Inspiracy for 17 years. Falstein was the first elected Chairman of the IGDA and design columnist for Game Developer magazine for 6 years. Most recently he served as Chief Game Designer at Google.
Independent Game Designer, Games Industry
Lauren Freeman Sr. Manager, WW External Development of Electronic Arts
Lauren Freeman is Sr. Manager on EA’s External Development Intelligence team (XDI). She manages the relationships with external partners for EA Mobile, Maxis, and VR/AR developers. Prior to EA, she was Sr. Program Manager at Kabam. Other roles Lauren has held include: game writer, content producer, external producer, talent agent, author and screenwriter.
Sr. Manager, WW External Development, Electronic Arts
Microsoft Game Studio
Ed Fries Former Vice President of Microsoft Game Studio
Ed Fries is a former Microsoft Vice President, best known for his work as the creator of Microsoft Game Studios and a founder of the Xbox project. Notable releases from his team include the original Halo, Mechwarrior 4, Crimson Skies, Age of Empires, and 100+ other titles. Today, Ed works as a board member and advisor to dozens of tech startups and non-profits.
Former Vice President, Microsoft Game Studio
Viveport | HTC Vive
Jenna Seiden Head of Content Acquisition & Partnerships of Viveport | HTC Vive
bio coming soon...
Head of Content Acquisition & Partnerships, Viveport | HTC Vive
Brandon Sheffield Creative Director of Necrosoft Games
Brandon Sheffield is creative director of Necrosoft Games, developer of Gunhouse, Gunsport, and Oh, Deer! He has worked on over a dozen titles as narrative director, designer, and biz dev/marketing/other nonsense. He writes a web comic called Hot Comic for Cool people, and also consults for a number of companies and conferences in advisory capacities.
Creative Director, Necrosoft Games
Chris Taylor Indie Developer of Games Industry
Chris Taylor has been developing games for almost 30 years. He has designed and developed a number of hit PC games including Total Annihilation, Dungeon Siege and Supreme Commander. Chris also ran his studio, Gas Powered Games for 15 years before selling it to Wargaming.net. Chris is now an independent developer working on his next big RTS title.
Indie Developer, Games Industry
Greg Canessa Senior Vice President & GM of GSN Games
bio coming soon...
Senior Vice President & GM, GSN Games
Brian Boland Vice President of Publisher Solutions of Facebook
Brian Boland is Vice President of Publisher Solutions at Facebook, where he oversees the company’s efforts to help developers and publishers monetize their apps, sites and content. He has been at Facebook for seven years helping to lead the development of Facebook’s advertising businesses.
Vice President of Publisher Solutions, Facebook
Daniel Cook Chief Creative Officer of Spry Fox
bio coming soon...
Chief Creative Officer, Spry Fox
Christina Dunbar Talent Strategy Partner of Scopely
Christina has spent 12 years in the gaming industry and calls it an amazing ride. From working in huge casino operations to niche consulting in social/mobile games, Christina excels in the art of relationships. Her experience ranges from high volume recruiting to taking care of high-end VIP casino guests to high-level talent relationships and engagement.
Talent Strategy Partner, Scopely
Juan Gril Executive Producer of FlowPlay
Juan has been involved in casual games for the past 2 decades. He currently works at Flowplay, creators of VegasWorld and ourWorld, as an Executive Producer. Previous to that, for 12 years he ran a successful independent game studio called Joju Games, where he produced games for clients such as MTV, Atari and Dreamworks.
Executive Producer, FlowPlay
Henry Lowenfels Vice President of Business Development of Scopely
Henry is the VP of business development at Scopely, a touchscreen entertainment network based in Los Angeles. At Scopely, he spearheads partnerships with developers and IP holders to build engaging free-to-play game experiences with six consecutive #1 free apps published during his tenure, including The Walking Dead: Road to Survival and Yahtzee with Buddies.
Vice President of Business Development, Scopely
Mobile Game Doctor
Dave Rohrl CEO & Founder of Mobile Game Doctor
Dave has been producing and designing games professionally for nearly 25 years, with a strong focus on F2P games for the last 9. He has held senior creative and production positions with Pogo, PopCap, Zynga, and Playdom, among others. For the last 4 years, he has partnered with game developers worldwide to improve their games, teams, and processes.
CEO & Founder, Mobile Game Doctor
Mark Beck VP, Strategy of Murka
Mark Beck is a social casino expert and has helped scale some of the largest games in the genre (Heart of Vegas, FaFaFa, Scatter Slots, etc.). Mark specializes in user acquisition, finance, business development and in-game optimization. Mark now works with Murka (the 10th largest and fastest growing social casino company) after nearly 10 years at Aristocrat.
VP, Strategy, Murka
Gabriel Cianchetto President Market Development North America of Greentube
Gabriel Cianchetto, Greentube's president of North American Market Development, is the driving force behind Greentube Pro, a private-label, B2B social casino gaming solution. With more than 15 years of experience, he is an expert in cloud-based, B2B marketing and e-commerce solutions.
President Market Development North America, Greentube
Eilers & Krejcik Gaming
Adam Krejcik Principal of Eilers & Krejcik Gaming
Adam Krejcik is a partner at Eilers & Krejcik Gaming, LLC – a boutique research and consulting firm that follows the digital and interactive gaming industry. Mr. Krejcik has over a decade of equity research experience primarily covering the global interactive entertainment industry.
Principal, Eilers & Krejcik Gaming
Derrick Morton CEO of FlowPlay
A 20-year veteran of the casual gaming industry, Derrick Morton has led the development of over 200 digital entertainment projects during his career. Before founding FlowPlay in 2006, he served as a key executive at several top online game companies. FlowPlay is the developer behind social casino MMO Vegas World which has over 2 million registered users.
Alex Nichiporchik CEO of tinyBuild
Alex Nichiporchik is an ex pro-gamer with experience working as a game producer and marketing guy. 4 years ago he founded tinyBuild which is working on indie eSports titles such as the runaway hit SpeedRunners.
Barry O'Neill CEO of StoryToys
Barry has been making and financing games for 15 years. Formerly president of Namco Bandai Networks Europe and co-founder of Upstart Games, Barry is an advisor to the Tesseract Interactive SEIS fund, a leading UK source of finance for indie game studios. By day, Barry is the CEO of StoryToys, the acclaimed developer and publisher of children’s edutainment content.
Tommy Palm CEO of Resolution Games
While he’s known for shepherding Candy Crush Saga to mobile, Tommy Palm’s success story stretches back to the 1980s when he began programming games for the Commodore 64. Between then and the success of King’s bestseller, Palm has founded five companies, including Resolution Games – a development studio with an eye on creating VR games everyone can enjoy.
CEO, Resolution Games
Dreamcraft Music and Sound
Mike Raznick Composer and Audio Lead of Dreamcraft Music and Sound
Mike is a prolific, multi-award winning composer and audio director. His music has been heard on over 500 mobile, social, casual, VR and AAA games as well as numerous films, television productions and promotional trailers. Mike’s client list includes Sony, Microsoft, Warner Bros., LEGO, CBS, MTV, HBO, NASA, Disney, EA, Zynga, Atari, Sega, Ubisoft and more.
Composer and Audio Lead, Dreamcraft Music and Sound
Paranoid Productions LLCx
Richard Rouse III Director/Designer/Writer of Paranoid Productions LLCx
Richard Rouse III is a director, designer, writer and consultant currently working on action-infiltration/narrative game The Church in the Darkness at his company, Paranoid Productions. Past projects include The Suffering, State of Decay, Quantum Break, Sunset Overdrive, and the book Game Design: Theory & Practice.
Richard Rouse III
Director/Designer/Writer, Paranoid Productions LLCx
Martina Welkhoff CEO of ConveneVR
Martina is a serial entrepreneur who launched her latest venture, ConveneVR, in early 2017. At ConveneVR, Martina is building unique social experiences in virtual and mixed reality. Prior to founding ConveneVR, she was CEO and co-founder of Zealyst, a mobile gaming app that strategically connected employees and was acquired by the University of Washington.
Melissa Blau Director of iGaming Capital
Melissa Blau has been in the internet gaming sector for over 10 years as both an operator and advisor. She is currently the founder and director of iGaming Capital, a leading iGaming consulting and advisory company. Clients include regulators, casino operators and suppliers. Prior to gaming, Melissa co-managed a $450m MediaTech Venture Capital Fund.
Director, iGaming Capital
Takara Gaming Group
Raymond Chan Co-Founder & CEO of Takara Gaming Group
Raymond Chan is co-founder and CEO of TGG. He is responsible for TGG’s operations and leading the company’s product development and business strategy. Under the leadership of Mr. Chan and his team, the company now operates with partners around the world – including Canada, Japan, Taiwan, Macau, the Philippines, Australia, Mexico, Peru, Serbia and Kenya.
Co-Founder & CEO, Takara Gaming Group
Johnny Monsarrat CEO of Monsarrat
Johnny Monsarrat was founder and CEO of Turbine, Inc., which created MMO gaming, now $20 billion market, and was bought by Warner Brothers for $160 million. He is an Ivy League award-winning public speaker educated at Harvard, Brown University, MIT, and MIT Sloan.
Walz Music & Sound
Aaron Walz Composer, Sound Designer, Audio Consultant of Walz Music & Sound
Aaron is a music composer, sound designer and voice producer for AAA, casual, social and mobile games. While working with John Romero, he wrote the theme song for the top-ranking Facebook adventure, Ravenwood Fair, and contracted in-house regularly at Kabam as a sound designer. He now works with the in-house audio team at Telltale Games.
Composer, Sound Designer, Audio Consultant, Walz Music & Sound
Peter Warman CEO & Co-Founder of Newzoo
Peter Warman is CEO and co-founder of Newzoo, the games market research and consulting firm, servicing clients across all game business models and continents, such as Valve, Microsoft, EA, Wizards of the Coast, Nvidia, Plantronics and Changyou. Previously, he was responsible for sales and business development at LBi and internet development at Reed Business.
CEO & Co-Founder, Newzoo
Gabe Brown CTO of BigBoxVR
Gabe Brown is a technical co-founder of BigBox VR Inc and specializes in bridging tech, product and business. He is the former Director of Studio Operations for Disney Interactive's game studio in Bellevue, WA. He was part of the original team that created Marvel: Avengers Alliance, a smash hit game that generated over 70 Million installs on Facebook and mobile.
Ruby Seven Studios
Michael Carpenter President & Co-Founder of Ruby Seven Studios
Michael Carpenter entered the social gaming arena in 2009 at PopCap Games – building the team responsible for operating Bejeweled Blitz and Zuma Blitz. In 2012, Carpenter founded Ruby Seven Studios. They build, operate and market social casino offerings for Tropicana Entertainment, Gala/Coral, Pechanga Resort and Casino and Delaware North Gaming.
President & Co-Founder, Ruby Seven Studios
Jason Della Rocca Co-Founder & Indie Evangelist of Execution Labs
Jason Della Rocca is co-founder of Execution Labs, a first-of-its kind accelerator / investment platform for indie developers. Formerly, he was a game industry consultant focused on business and cluster development, working with studios and organizations worldwide. He has been honored by GDC and Game Developer Magazine and speaks at conferences and universities.
Jason Della Rocca
Co-Founder & Indie Evangelist, Execution Labs
Matt Fossati CEO & Founder of Game Masons
bio coming soon...
CEO & Founder, Game Masons
Blaine Graboyes CEO of GameCo
Blaine Graboyes, co-founder of GameCo and The Gamer Agency, is an award-winning executive producer and game designer with nearly 20 years of experience developing digital entertainment. He has produced over 4,000 projects for clients such as Blizzard Entertainment, Sony Pictures and Disney.
Matt Handrahan European Deputy Editor of Gamesindustry.biz
Matthew Handrahan started in games journalism a decade ago, reporting on the numerous changes and disruptions that have swept through the industry since then. Formerly the Features Editor for the award-winning gamesTM magazine, Matthew is now an integral part of the editorial team for Gamesindustry.biz, the leading developer-focused outlet in the games press.
European Deputy Editor, Gamesindustry.biz
Mike Inglehart Creative Director of Hothead Games
A 16-year veteran of the games industry in the discipline of game design, Mike created the original concept for the Big Win Sports series and produced the first five Big Win games. He’s now responsible for the creative vision of all Hothead products.
Creative Director, Hothead Games
Laura Lantz Design Engineer of Virtual Therapeutics
As design engineer at Virtual Therapeutics, Laura creates VR games that help solve real medical problems. She first worked in VR ten years ago running VR psychology studies for the University of Plymouth. Since then she has designed video games, museum installations, and learning experiences for companies like Schell Games, McGraw-Hill Education, and Microsoft.
Design Engineer, Virtual Therapeutics
Sean Levatino Principal Game Designer of NCSOFT
Sean Levatino is a Lead Game Designer at NCSoft’s Iron Tiger studio, where he leads a team designing mobile F2P games for the mid-core market. Sean is a technical game designer with a background in CS and more than 13 years of development experience across AAA console, social, mobile, and toys-to-life consumer robotics.
Principal Game Designer, NCSOFT
Darion Lowenstein CMO of Gamblit Gaming
As CMO for Gamblit Gaming, Darion oversees marketing and publishing efforts for the company’s arcade style real money games for mobile and its upcoming hardware launch in casinos. A 20-year industry veteran, Darion has produced / directed some of the biggest video games in the industry at companies like Electronic Arts, Activision, Rockstar Games and Scopely.
CMO, Gamblit Gaming
Tim O'Neil Co-Founder & CEO of Tether Studios
Tim is the co-founder and CEO of Tether Studios, an indie game studio focused on creating mobile games of skill. Tim has been writing code, messing up art and generally making fun things since the late 90s and still hasn't figured out what he's gonna do when he grows up.
Co-Founder & CEO, Tether Studios
Free Hive Games
Dave Rosen Head of Creative Development of Free Hive Games
Rosen leads creative development at Free Hive Games where he works building deep fictional universes for players that align story, art and gameplay into unified experiences.
Head of Creative Development, Free Hive Games
The Downtown Grand
Seth Schorr Chairman of The Downtown Grand
Seth Schorr is Chairman of The Downtown Grand in Las Vegas. Since beginning his career in gaming and hospitality, he has worked for Wynn Resorts, Bellagio, The Mirage, and Treasure Island. Schorr led the effort to develop the first full eSports program in a casino resort at The Downtown Grand – which includes eSports contests, sponsorships and pro tournaments.
Chairman, The Downtown Grand
Scott Jon Siegel Indie Developer & Game Design Consultant of Games Industry
EMAIL SCOTT JON
Since 2008 Scott Jon Siegel have been designing casual, social and mobile games, and have helped launch successful titles like Gardens of Time, Café World, City of Wonder, and Scramble Live. Scott is currently working as a game design consultant, while also seeking collaborators for independent casual game prototyping and development.
Scott Jon Siegel
Indie Developer & Game Design Consultant, Games Industry
Eilers & Krejcik Gaming
Al Thomas Managing Director of Product Consulting of Eilers & Krejcik Gaming
Al Thomas is an accomplished casino game developer in brick and mortar casino games as well as free-to-play social/mobile slots. He has designed slot machines for over 25 years and has games in the Slot Player/Casino Journal hall of fame. He is credited as one of the early industry veterans who brought interactive and entertaining bonus games to slot machines.
Managing Director of Product Consulting, Eilers & Krejcik Gaming
Free Hive Games
Spencer Tucker SVP of Free Hive Games
Tucker is SVP of Product at Free Hive Games. He has worked on games ranging from shooters to ARPGs and beyond on both Mobile and PC.
SVP, Free Hive Games
Jeferson Valadares GM / VP of Product Development of Bandai Namco
A seasoned studio leader, Jeferson has directly managed teams in Brazil, Romania, Finland, UK, and US, and partnered with teams in several other countries. He has worked at renowned studios such as BioWare, Playfish and Digital Chocolate, and with popular brands such as FIFA, Harry Potter, and Dragon Age.
GM / VP of Product Development, Bandai Namco
Rovio Entertainment Ltd.
Reginaldo Valadares Head of Production of Rovio Entertainment Ltd.
Reginaldo started his career in games 17 years ago when he founded Jynx Playware – a pioneer in online multiplayer games in Brazil. In 2010 he took the lead of Glu Mobile’s studio in Sao Paulo where he released Blood and Glory, Glu's only title to date to secure a 5-star rating. Reginaldo moved to Berlin in 2012 for a brief period at Wooga and Aeria Games.
Head of Production, Rovio Entertainment Ltd.
Kent Young CEO of Spin Games
Kent Young brings more than 27 years of gaming industry expertise and strategic marketing acumen to Spin Games, LLC. Established in 2012, Kent is the CEO and Owner of Spin Games. Spin specializes in disruptive technology, content and concepts with an emphasis on gaming technology and slot games for mobile, land-based, interactive and social segments.
CEO, Spin Games
Golden Rat Studios
George Zaloom Co-Founder of Golden Rat Studios
George Zaloom is the co-founder and president of Golden Rat Studios, a Los Angeles, California-based studio creating games exclusively for the APAC market. Of recent, Zaloom co-founded and launched USA-based studios for two major Korean gaming companies: Nexon/Rushmo and NHN. Prior to that he ran the GoPlay game distribution service.
Co-Founder, Golden Rat Studios
Nathan Ting Business Development Manager of Gamblit Gaming
Nathan Ting is the Business Development Manager of Gamblit Gaming, the leading publisher of skill-based games in casinos, where he oversees strategic partnerships. He is working with top mobile developers, such as Halfbrick, PikPok, and Wicked Witch, to bring their hit games onto the casino floor.
Business Development Manager, Gamblit Gaming
Dale Crowley Creative Director of Somatone
Dale is a veteran of the games industry with 20+ years experience in all aspects of game production. His focus the past 13 years has been on audio, working on hundreds of games over that time. He currently has three roles - Creative Director at Somatone Interactive, Director of US Business Development at Elias Software, and Managing Editor of Designing Music NOW.
Creative Director, Somatone
UNLV Center for Gaming Innovation
Daniel Sahl Associate Director of UNLV Center for Gaming Innovation
Daniel Sahl is Associate Director at UNLV’s Center for Gaming Innovation. Dr. Sahl has filed seven gaming patent applications to date and continues to assist students in developing, patenting, and commercializing their innovations. His current research is focused on emerging trends in casino gaming, including skill-based slots, esports betting, and mobile gaming.
Associate Director, UNLV Center for Gaming Innovation
SkyRocket Studios at Big Fish Games
Chris Williams VP & GM of SkyRocket Studios at Big Fish Games
Chris is the GM of SkyRocket Studios at Big Fish Games, which is focused on creating hit F2P mobile games including Fairway Solitaire, Dungeon Boss, and upcoming releases. In his 10 years at LucasArts he led several critically acclaimed Star Wars and Indiana Jones projects. At PlayFirst he oversaw the Dash franchise’s early success on smartphone platforms.
VP & GM, SkyRocket Studios at Big Fish Games
Luisa Woods VP Online & Internet Marketing of Tropicana Entertainment
bio coming soon...
VP Online & Internet Marketing, Tropicana Entertainment
Seth Schachner Managing Director of Strat Americas
Seth Schachner runs Strat Americas, a strategy and partnerships enterprise. Seth’s background is with Sony Music, where he held senior digital roles in Latin America and Jive Records US. Earlier experience includes Liberty, Viacom, and AOL. He is currently Chairman of Florida's Film & Entertainment Council.
Managing Director, Strat Americas
Ted Verani Business Development of Scientific Revenue
Ted Verani leads Business Development for Scientific Revenue, where he works with game developers to help improve IAP monetization. For nearly 20 years, Ted has held leadership roles in creating innovative consumer facing mobile services with technology companies like Trilibis, Enpocket and Jumbuck, as well as wireless carriers Vodafone and AirTouch.
Business Development, Scientific Revenue
Josh Burns Founder of DigitalDevConnect
Josh is a consultant in the gaming industry working with game developers, game publishers and service providers focused on online and mobile gaming to support key business areas including strategy, market intelligence, marketing, game publishing, business operations and more. Previously he worked at 6waves, leading the US product management team.
Richard Ludlow Audio Director of Hexany Audio
Richard Ludlow is the Audio Director at Hexany Audio, a Los Angeles-based sound and music studio specializing in audio for games and VR. Richard has worked on projects for Disney, Activision, Ubisoft, Universal, Tencent, NetEase, Coca Cola, and many more.
Audio Director, Hexany Audio
Interactive Entertainment Law Group
Patrick Sweeney Founding Partner of Interactive Entertainment Law Group
Patrick Sweeney is one of the leading attorneys in the games industry, having served both as in-house and external counsel to a variety of companies in his career. In his 15+ years in the games industry, Patrick has negotiated an array of game development agreements, resulting in the commercial release of more than 250 games across all platforms and territories.
Founding Partner, Interactive Entertainment Law Group
Eric Goldberg Managing Director of Crossover Technologies
Eric is a 35-year veteran of the game, mobile, consumer internet, monetization, and edtech industries, serving in capacities ranging from game designer to executive. Since 2002, Eric's affiliations include Art+Craft, AT&T, Bandai Namco, FremantleMedia, EA, Goldman Sachs, Pixelberry, Playdom, PullString, StoryToys, and three US venture capital firms.
Managing Director, Crossover Technologies
Yuliya Moshkaryova Director of Indie Prize
Yuliya manages the Indie Prize Showcase which hosts over 400 development teams each year.
Director, Indie Prize
Peichun Gau Content Manager of Casual Connect
Peichun Gau is the content manager for Casual Connect. Please email Peichun if you would like to speak for any of the four Casual Connect events.
Content Manager, Casual Connect
Sasha Paleeva Investor & Next Gen Content Manager of Casual Connect
Sasha is the official photographer and content manager for the eSports, Business & Investment, Next Gen tracks for Casual Connect. Please email Sasha if you would like to speak on the Next Gen or Business & Investment, eSports tracks at any of the four Casual Connect events.
Investor & Next Gen Content Manager, Casual Connect
Casey Rock Casino Content Manager of Casual Connect
Casey is the Casino content manager for Casual Connect. Please email Casey if you would like to speak on the Casino track at any of the four Casual Connect events. He is also a staff writer for Gamesauce.
Casino Content Manager, Casual Connect
Cathy Simpson Content Director of Casual Connect
Cathy is the content director for Casual Connect conferences. Please email Cathy for any questions about speaking at Casual Connect.
Content Director, Casual Connect